Re: Party?
Posted by:
Simon (---.lancing.org.uk)
Date: June 05, 2003 01:54PM
Ankh-Morpork Monopoly: This is the game about the time when Lord Vetinari was Patrician... For earlier times, play 'Ankh-Morpork Junta' instead.
In the Monopoly variant _ as well as the Junta one _ each player represnts one of the city's main land-owning Families: Ramkin [piece = Dragon], Rust [Helmet?], Selachi [Shark], Venturi [Bag of Winds?], De Worde [Book? Not a Printing-press initially...]. UU is also a landowner [Wizard figurine], but its player has a special advantage (allowed to alter occasional dice-rolls?) and disadvantage (Bursar? or just more likely to miss turns, because his agents are at meals, instead?). Who else? Maybe the De'aths might make a comeback?
'Go' is "the Patrician's Palace", 'Jail' is "the Tanty", 'Free Parking' is "Unseen University" (for a banquet). It's been so long since the last time I played Monopoly that I've forgotten what's at the fourth corner...
'Guildhouses' instead of 'Railway Stations'.
'Temples' (those of Blind Io, Small Gods?), & maybe the 'Whore Pits', instead of 'Utilities'.
Upgrading property from 'Houses', the next step isn't 'Hotels' it's a choice between 'Big Stone Buildings' (mansions, temples, guildhouses, etc) and 'Taverns': The latter yield more rent than the former, but are more vulnerable to events.
'The Lady' not 'Chance' (& 'Fate', not 'Community Chest'?)
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New Cards =
'The Lady'_ 'Assassin available': You may attempt to have one rival Family's head assassinated. This costs 'X'[not yet defined by me]% of their properties' current total value, and succeeds on a roll of 4+ on 1d6. They lose a turn, after which they must hold a funeral'. (Funeral details as on the 'Death' card...)
'The Lady'_ "Barbarian Invasion": You make £200, and each other player £100, exploiting this. Each player may add another £50 for any Tavern that they control, but must roll 1d6 for each Tavern for which they attempt this: On a roll of '1' that building is destroyed.
'Fate' _ 'Death': The head of your Family dies. Either spend 'X'% of your properties' total current value on the funeral, and miss two turns; or spend twice as much and only miss one turn, or spend four times as much in which case everybody misses a turn.
'The Lady' _ 'Tavern Brawl': One of your taverns is destroyed. (There might be several copies of this one in the deck.)
'Fate'_ "Red Sky At Night, The City's Alight": Half of all the 'Houses' and the 'Taverns' on EVERY site, rounding upwards (and destroying Taverns before Houses), are destroyed. (This card should probably be removed from play after the first time in each game that it comes up...)
'Fate' _ "Sinecure": You have the opportunity to purchase an official position that doesn't involve any work. This costs [?] and pays you [a tenth of that much] per turn. The position is lost if your Family's head is ever assassinated, or dies for any other reason.
'The Lady' _ "Kwesta Maladetta!!!": You have just acquired the Opera House. This costs you £(2d6x10) per turn in expenses. Whenever two players' pieces meet, except at the start or in Jail, their Family heads must attend a performance together (as a sign of amity) and pay you £50 each. Keep this card, which may be used to pay any rent bill of [how much?] or below in which case ownership of the Opera House changes hands with it.
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"This was willed where what is willed... can get rather silly."
Post Edited (06-05-03 20:09)